| Mechanic | How It Works | Strategic Use | |----------|--------------|----------------| | | Drag one tile onto an adjacent one to swap. A match of 3+ identical tiles clears them. | Look ahead two moves; sometimes a “dead‑end” swap creates a chain reaction later. | | Special Tiles | - Bomb (explodes a 3×3 area) - Lightning (clears a full row/column) - Rainbow (acts as any color) | Combine two specials (e.g., bomb + lightning) for massive board clears. | | Objective Icons | Each level displays a target: Collect X items , Break Y blocks , Score Z points . | Prioritize moves that satisfy the objective first; excess matches are just bonus points. | | Energy Meter | Starts full; each move drains a small amount. Certain power‑ups refill it. | Use “Energy‑boost” tiles sparingly; they’re precious in longer levels. | | Combo Chains | Consecutive clears within 1 second trigger a combo multiplier. | Aim for rapid cascades; they boost your score and often give extra moves. |