Zero Hour was always about tactical destruction, but AOD takes it to the next level. Every wall, floor, and support pillar now has a structural integrity value .

Do not simply Google "Zero Hour AOD UPD" and click the first link. Many outdated versions (v3.0, v4.5) are still floating around on dead forums, which will cause desync errors in multiplayer.

Depending on the specific version (commonly v1.05 or v1.06 of the AOD launcher), you can expect:

: A togglable option to share XP across the team so defensive players (who might get fewer kills) can still reach Rank 5.

Which or base game version are you building this for (e.g., Shockwave, Rise of the Reds)?