Reshade Ray Tracing Shader Rtgi 033 2021 [extra Quality] -
| Aspect | RTGI v0.33 | DXR / Vulkan RT (2021) | |--------|------------|-------------------------| | | No | Yes (RT cores) | | Scene data | Depth + normal buffer only | Full BVH + geometry | | Off-screen rays | No | Yes | | Multi-bounce | 1 (simulated) | Unlimited (physically based) | | Transparency/Reflections | No | Yes | | Cost | Free (shader mod) | $300+ GPU required |
: Light from bright surfaces "bleeds" onto nearby objects, such as a portal's orange glow reflecting onto a concrete floor. Ambient Occlusion reshade ray tracing shader rtgi 033 2021
Because it was purely screen-space, anything off-screen (e.g., a bright light behind the camera) couldn’t contribute – a known limitation. Yet, for first-person games where the camera moves often, the effect felt surprisingly natural. | Aspect | RTGI v0