vec2 leftCoord = vec2(v_TexCoord.x, v_TexCoord.y * 0.5); vec2 rightCoord = vec2(v_TexCoord.x, v_TexCoord.y * 0.5 + 0.5);
: A newer dedicated application for playing full SBS 3D video and still images. While it focuses on playback rather than editing, it supports various 3D formats and can output to external monitors like 3DTVs or smart glasses. It is available on the Google Play Store iPlay VR Player anaglyph 3d video player for android hot
textureView.surfaceTextureListener = object : SurfaceTextureListener override fun onSurfaceTextureAvailable(surface: SurfaceTexture, w, h) // Attach ExoPlayer's video surface to a custom GL thread val glSurface = Surface(anaglyphSurfaceTexture) player.setVideoSurface(glSurface) vec2 leftCoord = vec2(v_TexCoord
| Format | Input Aspect Ratio | Output Aspect | |--------|--------------------|----------------| | Full SBS | 2:1 (e.g., 1920x960) | 16:9 | | Half SBS | 1:1 (e.g., 1920x1080 but squeezed) | 16:9 with stretch | | Full TAB | 1:2 (e.g., 960x1920) | 16:9 | | Half TAB | 16:9 but stacked | 16:9 | vec2 leftCoord = vec2(v_TexCoord.x